README

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#
PaintLayoutShift

pub(all) struct PaintLayoutShift {
node_path : String
node_id : String
dx : Double
dy : Double
dw : Double
dh : Double
}

#
PaintPropertyChange

pub(all) struct PaintPropertyChange {
node_path : String
node_id : String
property : String
before : String?
after : String?
}

#
PaintTreeDiff

pub(all) struct PaintTreeDiff {
changes : Array[PaintPropertyChange]
layout_shifts : Array[PaintLayoutShift]
}

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