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pub struct ServiceAsyncQueue {
next_value : Int
pending : Array[HostPendingServiceRequest]
in_flight : Array[HostPendingServiceRequest]
completed : Array[HostCompletedServiceResponse]
// private fields
}fn ServiceAsyncQueue::cancel(self : ServiceAsyncQueue, id : HostServiceRequestId, reason : String) -> Boolfn ServiceAsyncQueue::complete(self : ServiceAsyncQueue, id : HostServiceRequestId, response : HostServiceResponse) -> Boolfn ServiceAsyncQueue::drain_completed(self : ServiceAsyncQueue) -> Array[HostCompletedServiceResponse]fn ServiceAsyncQueue::on_completed(self : ServiceAsyncQueue, id : HostServiceRequestId, handle : (HostCompletedServiceResponse) -> Unit) -> Boolfn ServiceAsyncQueue::reject(self : ServiceAsyncQueue, id : HostServiceRequestId, reason : String) -> Boolfn ServiceAsyncQueue::submit(self : ServiceAsyncQueue, request : HostServiceRequest) -> HostServiceResponsefn ServiceAsyncQueue::take_completed(self : ServiceAsyncQueue, id : HostServiceRequestId) -> HostCompletedServiceResponse?pub struct WindowServiceState {
// private fields
}fn WindowServiceState::new(bridge~ : HostServiceBridge, dispose? : () -> Unit) -> WindowServiceStatefn app_environment(bridge~ : HostServiceBridge, async_queue? : ServiceAsyncQueue?, timer? : TimerSource?, routes? : RouteSource?, lifecycle? : AppLifecycleSource?, clock? : () -> Double?, window_drag? : WindowDragRegionSource?) -> AppEnvironmentfn app_services(bridge~ : HostServiceBridge, async_queue? : ServiceAsyncQueue?, lifecycle? : AppLifecycleSource?, window_drag? : WindowDragRegionSource?) -> AppServicesInstall
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