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pub(all) struct ResyncStats {
p0_confirmed : Int
p1_confirmed : Int
detected : Int
repaired : Int
asked : Int
resyncs : Int
mismatch_before : Int
mismatch_after : Int
bad_after : Int
state_bytes : Int
p0_rollbacks : Int
p1_rollbacks : Int
dropped : Int
}Install
Download zipSans-IO deterministic rollback netcode for MoonBit: input ring buffer, prediction, rollback re-simulation, state checksums, compact byte protocol, deterministic link simulator, 1..8 player sessions.